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Wandering Spirits

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Devlog

  • Post-Production
    August 05, 2024 by Zoldyo
    In Engine: During the later stages of production and post-production I have completed the level design of the world and correctly implemented all of the mechanics intended for the player to be able to... Continue reading
  • Mid-Production
    June 27, 2024 by Zoldyo
    In Engine: As a way to signpost the game and deter the player from going to areas that they are either not meant to explore yet, or to prevent them from leaving the bounds of the level itself I have c... Continue reading
  • Pre-Production
    June 26, 2024 by Zoldyo
    Wandering Spirits is an adventure puzzle game developed by myself (programmer and build master), Liah English (artist and scrum master) and Callum Haydon (artist and development team member). Each tea... Continue reading
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