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Devlog
Wandering Spirits
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Devlog
Post-Production
August 05, 2024
by
Zoldyo
In Engine: During the later stages of production and post-production I have completed the level design of the world and correctly implemented all of the mechanics intended for the player to be able to...
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Mid-Production
June 27, 2024
by
Zoldyo
In Engine: As a way to signpost the game and deter the player from going to areas that they are either not meant to explore yet, or to prevent them from leaving the bounds of the level itself I have c...
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Pre-Production
June 26, 2024
by
Zoldyo
Wandering Spirits is an adventure puzzle game developed by myself (programmer and build master), Liah English (artist and scrum master) and Callum Haydon (artist and development team member). Each tea...
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